The short version

  • No More Room in Hell 2 leaves Early Access on August 11, 2026, after nearly two years (it entered Early Access October 22, 2024)
  • Launching on PC (Steam and Epic), PS5 and Xbox Series X|S — the series’ first console release ever, with full cross-play
  • Price: $29.99 / £24.99 / €29.99
  • Launch discounts: 35% off on Steam and Epic, 20% off on PlayStation and Xbox stores
  • New Survival mode — 8-player horde defense across three dedicated maps: Flooded, NOTLD and Lighthouse — plus a new Objective map, Bunker
  • New Solo mode with no permadeath, a guided tutorial, Weekly Assignments and a merit system
  • QoL: match reconnect, an “Unstuck” button, reworked difficulty tiers (Beginner / Normal / Hard / Nightmare), character customization, and native trophies and achievements
  • 8,000+ bug fixes and performance optimizations since Early Access launch

Torn Banner Studios has locked in August 11 for No More Room in Hell 2’s 1.0 release, closing out an Early Access run that started back in October 2024 and did not, by anyone’s account, go smoothly. The full version arrives with a new mode, new maps, and — for the first time in the series — consoles.

A survivor swinging a machete into a zombie in a dim shop interior in No More Room in Hell 2

What ships at 1.0

The headline addition is Survival mode: eight players defending strategic speaker towers against a horde that keeps growing, on three maps built specifically for it — Flooded, NOTLD (a nod the source material fans will get immediately) and Lighthouse. Alongside it, the Objective side picks up a new map called Bunker.

Below that sits a long list of things Early Access players have been asking for. Solo mode lets you learn maps without permadeath hanging over every mistake, and new players get an actual tutorial at Responder Doug’s training grounds instead of being dropped straight into the dark. Weekly Assignments and a merit system give the game a reason to come back on a schedule, and character customization got a real expansion.

The quality-of-life pass is the unglamorous but important half: match reconnect (so a dropped connection doesn’t just end your run), an “Unstuck” button on a 30-second charge, and difficulty rebuilt into four clear tiers — Beginner, Normal, Hard and Nightmare. Trophies and achievements are native across every platform.

Survivors holding a position against approaching infected in No More Room in Hell 2

Consoles and cross-play

August 11 is also the first time No More Room in Hell has existed on console at all. PS5 and Xbox Series X|S versions launch the same day as the PC 1.0, published by Green Man Gaming, and cross-play works across all platforms — so a group split between PC and console isn’t split in the lobby. Xbox pre-orders opened July 28 at 20% off.

Price and discounts

It stays at $29.99 / £24.99 / €29.99, with launch-day discounts of 35% on Steam and the Epic Games Store and 20% on PlayStation and Xbox. Anyone who bought in during Early Access keeps the game — this is a version milestone, not a re-release.

Torn Banner CEO Steve Piggott framed the whole Early Access period as community-driven, pointing to the 8,000-plus fixes made across nearly two years of feedback. That number is doing a lot of quiet work: NMRiH2’s launch in 2024 landed badly enough that “give it another try” has been the standard recommendation ever since, and 1.0 is the studio’s argument that the try is finally worth it.

Why it matters

Eight-player co-op horror is a small category, and most of what’s in it is either a decade old or built around a single gimmick. NMRiH2’s pitch — slow, lethal, resource-starved, where a single infected can genuinely end your run — is the opposite of the power-fantasy horde shooter, and it’s built for exactly the kind of group that will spend twenty minutes arguing about whether to open a door.

The practical read: if the game bounced off you at Early Access launch, 1.0 plus a 35% launch discount is the cheapest and best-supported the game has ever been, and cross-play means nobody has to be left out over which box they own. Worth a squad night in mid-August.

Sources: Games Press — No More Room in Hell 2 sets August 11 launch date, bringing 8-player zombie survival to consoles for the first time, Worthplaying — No More Room in Hell 2 leaving Early Access, details launch content, Steam — No More Room in Hell 2, Steam News — Road to 1.0: Release Date & Raven Rock, Gematsu — No More Room in Hell 2 launches August 11